s&
infoAbout
infoAbout s&box newspaperLatest News published_with_changesChanges mapRoadmap monitoringMetrics
gamesGames
sports_esportsBrowse Games exploreDiscover Games
categoryWorkshop
sports_esportsGames landscapeMaps view_in_arModels textureMaterials apparelClothing constructionMore..
forumForum menu_bookLearn
docsDocumentation apiApi Reference schoolTutorials manage_searchCode Search
inputLog in with Steam chevron_leftChange Language
简体中文EnglishРусскийEspañolPortuguês-BrasilDeutsch日本語FrançaisPolskiTürkçe한국어PirateItalianoไทย繁體中文УкраїнськаČeštinaNederlandsMagyarDanskSuomiSvenskaNorskΕλληνικάRomânăБългарскиTiếng ViệtBahasa IndonesiaEspañol-Latinoaméricaالعربية
Api
Components
InventoryComponent
GiveLoadout
chevron_left Components
class
InventoryComponent

Constructors

functionsInventoryComponent

Properties

data_objectActiveItemdata_objectAutoSwitchOnEmptydata_objectAutoSwitchOnPickupdata_objectBehaviourdata_objectGiveOnStartdata_objectItemsdata_objectManualPumpingdata_objectMaxSlotsdata_objectPickupModedata_objectPickupRadiusdata_objectStartingAmmodata_objectStartingItemsdata_objectUsesLoadout

Methods

functionsAddlockCanPickupWorldItemfunctionsDropfunctionsFindEmptySlotfunctionsForceHolsterfunctionsGetAmmofunctionsGetBestItemfunctionsGetItemfunctionsGetSlotfunctionsGetSlotItemsfunctionsGiveAmmofunctionsGiveLoadoutfunctionsHasAmmofunctionsHasItemfunctionsMoveSlotlockOnAddinglockOnDroppinglockOnFixedUpdatelockOnItemAddedlockOnMovingSlotlockOnRemovinglockOnStartlockOnUpdatefunctionsPickupfunctionsPickupWorldItemfunctionsPumpfunctionsRemovefunctionsSetAmmolockShouldAutoSwitchTofunctionsSwitchfunctionsSwitchToBestfunctionsTakeAmmofunctionsTransfer
GiveLoadout
Grants the starting loadout - picks up every Sandbox.InventoryComponent.StartingItems prefab, grants the Sandbox.InventoryComponent.StartingAmmo, then switches to the best item if nothing is active. Host only. Grants unconditionally - it's the caller's job to only ask once per life.
method
void GiveLoadout ()
Declared in Sandbox.InventoryComponent ยท Assembly Sandbox.Engine
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
  • News
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter