AutoSwitchToBestHost | Whether to periodically switch to the best host candidate. Candidates are scored based on their average ping and connection quality to all other peers. |
ClientsCanRefreshObjects | By default can clients refresh objects. This can be changed per connection after join. |
ClientsCanSpawnObjects | By default can clients create objects. This can be changed per connection after join. |
DestroyLobbyWhenHostLeaves | Whether to disband the game lobby when the host leaves. |
UpdateRate | The frequency at which the network system will send updates to clients. Higher is better but you probably want to stay in the 10-60 range. |