void SmoothMove( Vector3 position, float timeToArrive, float timeDelta )

Summary

Move body to this position in a way that cooperates with the physics system. This is quite good for things like grabbing and moving objects.

void SmoothMove( Transform transform, float smoothTime, float timeDelta )

Summary

Move body to this position in a way that cooperates with the physics system. This is quite good for things like grabbing and moving objects.
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