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Api
Classes
SkinnedModelRenderer
SetIk
chevron_left Classes
class
SkinnedModelRenderer

Constructors

functionsSkinnedModelRenderer

Properties

data_objectAnimationGraphdata_objectBoneMergeTargetdata_objectCreateBoneObjectsdata_objectMorphsdata_objectOnAnimTagEventdata_objectOnFootstepEventdata_objectOnGenericEventdata_objectOnSoundEventdata_objectParametersdata_objectPlayAnimationsInEditorScenedata_objectPlaybackRatedata_objectRootMotiondata_objectSceneModeldata_objectSequencedata_objectShouldShowMorphsEditordata_objectShouldShowParametersEditordata_objectShouldShowSequenceEditordata_objectUseAnimGraph

Methods

functionsClearIkfunctionsClearParametersfunctionsClearPhysicsBonesfunctionsGetAttachmentfunctionsGetBoneObjectfunctionsGetBoneTransformsfunctionsGetBoneVelocitiesfunctionsGetBoneVelocityfunctionsGetBoolfunctionsGetFloatfunctionsGetIntfunctionsGetRotationfunctionsGetVectorremove_circlePostAnimationUpdatefunctionsSetfunctionsSetBoneTransformfunctionsSetIkfunctionsSetLookDirectionfunctionsTryGetBoneTransformfunctionsTryGetBoneTransformAnimationfunctionsTryGetBoneTransformLocal
SetIk
Sets an IK parameter. This sets 3 variables that should be set in the animgraph: 1. ik.{name}.enabled 2. ik.{name}.position 3. ik.{name}.rotation
method
void SetIk (string name, Transform tx)

Parameters

NameTypeDescription
name string
tx Transform
Declared in Sandbox.SkinnedModelRenderer ยท Assembly Sandbox.Engine
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