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EditorTool
.Trace
SceneTrace
Trace
{
get
;
set
;
}
Description
Create a scene trace against the current scene, using the current mouse cursor
Return
User Comments
Properties
AllowGameObjectSelection
Camera
CurrentTool
Manager
MeshTrace
Scene
SceneOverlay
Selection
Tools
Trace
Methods
AddOverlay
Dispose
GetSubtools
OnDisabled
OnEnabled
OnSelectionChanged
OnUpdate