The DebugOverlaySystem class in the Sandbox
namespace provides methods to draw various debug overlays in the game world. This includes drawing boxes, lines, text, and models, which can be useful for debugging and visualization purposes.
The DebugOverlaySystem class in the Sandbox
namespace provides methods to draw various debug overlays in the game world. This includes drawing boxes, lines, text, and models, which can be useful for debugging and visualization purposes.
Member Name | Summary |
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Box | Draw a box in the world using position, size, and color. |
Box | Draw a box in the world using a bounding box and color. |
GameObject | Draw a GameObject in the world with specified color and material override. |
Normal | Draw a line in the world from a position in a specified direction. |
Line | Draw a line in the world using a line object and color. |
Line | Draw a line in the world between two points. |
Line | Draw a line in the world using a collection of points. |
Model | Draw a model in the world with specified color and material override. |
Sphere | Draw a sphere in the world with specified color. |
Text | Draw text in the world at a specified position. |
Text | Draw text in the world using a text rendering scope. |
ScreenText | Draw text on the screen at a specified pixel position. |
ScreenText | Draw text on the screen using a text rendering scope. |