Description
The Bounds
property of the ModelRenderer
class provides the bounding box of the model being rendered. This bounding box is represented by the BBox
type, which defines the spatial limits of the model in the world space. It is useful for collision detection, visibility checks, and other spatial queries.
Usage
To access the bounding box of a model rendered by a ModelRenderer
instance, use the Bounds
property. This property is read-only and provides the current world-space bounding box of the model.
Example
// Assuming 'modelRenderer' is an instance of ModelRenderer
BBox modelBounds = modelRenderer.Bounds;
// Use the bounds for collision detection or other spatial operations
if (modelBounds.Contains(somePoint))
{
// Do something if the point is within the model's bounds
}