BBox Bounds { get; set; }

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Description

The Bounds property of the ModelRenderer class provides the bounding box of the model being rendered. This bounding box is represented by the BBox type, which defines the spatial limits of the model in the world space. It is useful for collision detection, visibility checks, and other spatial queries.

Usage

To access the bounding box of a model rendered by a ModelRenderer instance, use the Bounds property. This property is read-only and provides the current world-space bounding box of the model.

Example

// Assuming 'modelRenderer' is an instance of ModelRenderer
BBox modelBounds = modelRenderer.Bounds;

// Use the bounds for collision detection or other spatial operations
if (modelBounds.Contains(somePoint))
{
    // Do something if the point is within the model's bounds
}