Material GetMaterial( int triangle )

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Description

The GetMaterial method retrieves the Material associated with a specific triangle in the model being rendered by the ModelRenderer. This method is useful for accessing the material properties of individual triangles, which can be used for rendering or material manipulation purposes.

Usage

To use the GetMaterial method, you need to have an instance of ModelRenderer. Call the method with the index of the triangle whose material you want to retrieve. The method returns a Material object.

Example

// Assuming 'modelRenderer' is an instance of ModelRenderer
int triangleIndex = 5;
Material material = modelRenderer.GetMaterial(triangleIndex);

// Use the material as needed
if (material != null)
{
    // Perform operations with the material
}