Description
The GetMaterial
method retrieves the Material
associated with a specific triangle in the model being rendered by the ModelRenderer
. This method is useful for accessing the material properties of individual triangles, which can be used for rendering or material manipulation purposes.
Usage
To use the GetMaterial
method, you need to have an instance of ModelRenderer
. Call the method with the index of the triangle whose material you want to retrieve. The method returns a Material
object.
Example
// Assuming 'modelRenderer' is an instance of ModelRenderer
int triangleIndex = 5;
Material material = modelRenderer.GetMaterial(triangleIndex);
// Use the material as needed
if (material != null)
{
// Perform operations with the material
}