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Constructors

functionsModelRenderer

Properties

data_objectBodyGroupsdata_objectBoundsdata_objectCreateAttachmentsdata_objectHasBodyGroupsdata_objectHasMaterialGroupsdata_objectLocalBoundsdata_objectLodOverridedata_objectMaterialGroupdata_objectMaterialOverridedata_objectMaterialsdata_objectModeldata_objectRenderTypedata_objectSceneObjectdata_objectTint

Methods

functionsClearMaterialOverridesfunctionsCopyFromfunctionsGetAttachmentObjectfunctionsGetBodyGroupfunctionsGetBoneObjectfunctionsGetMateriallockOnEnabledlockOnRenderOptionsChangedfunctionsSetBodyGroupfunctionsSetMaterialfunctionsSetMaterialOverridelockUpdateObject
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Api
Classes
ModelRenderer
SetMaterialOverride

void SetMaterialOverride( Material material, string target )

Summary

Set a material override for a material with a specific attribute set. For example, if you have a model with lots of different materials, but one of them has an attribute "skin" set to "1", then calling this with a material and "skin" will override only that material.
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