GameObject ClimbingObject { get; set; }

book_4_sparkGenerated
code_blocksInput

Description

The ClimbingObject property represents the GameObject that the character is currently climbing. This is typically a ladder trigger within the game environment. It is part of the MoveModeLadder class, which handles the character's movement when climbing ladders.

Usage

To use the ClimbingObject property, you can access it from an instance of the MoveModeLadder class. This property is useful for determining which object the player is interacting with when climbing.

Example

// Example of accessing the ClimbingObject property

// Assume 'ladderMode' is an instance of MoveModeLadder
GameObject currentClimbingObject = ladderMode.ClimbingObject;

if (currentClimbingObject != null)
{
    // Perform operations with the climbing object
    // For example, log the name of the object
    string objectName = currentClimbingObject.Name;
    // Use objectName as needed
}