void Set( System.String& k, Vector4& value )
void Set( System.String& k, Vector3& value )
void Set( System.String& k, Vector2& value )
void Set( System.String& k, Matrix& value )
void Set( System.String& k, Angles& value )

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Description

The Set method in the RenderAttributes class is used to assign an integer value to a specified render attribute identified by a StringToken. This method is useful for configuring rendering parameters dynamically at runtime.

Usage

To use the Set method, you need to have an instance of the RenderAttributes class. You will also need a StringToken that identifies the attribute you want to set, and an integer value that you want to assign to this attribute.

Ensure that the StringToken and the integer value are passed by reference, as indicated by the & symbol in the parameter types.

Example

RenderAttributes renderAttributes = new RenderAttributes();
StringToken attributeKey = new StringToken("exampleAttribute");
int value = 42;
renderAttributes.Set(ref attributeKey, ref value);