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GetAngles
GetBool
GetComboBool
GetComboEnum
GetComboInt
GetFloat
GetInt
GetMatrix
GetTexture
GetVector
GetVector4
Set
SetCombo
SetComboEnum
SetData
RenderAttributes
.Set
void
Set
(
Sandbox.StringToken&
k
,
System.Int32&
value
)
RenderAttributes
.Set
void
Set
(
Sandbox.StringToken&
k
,
Sandbox.Texture&
value
,
System.Int32&
mip
)
RenderAttributes
.Set
void
Set
(
Sandbox.StringToken&
k
,
System.Single&
value
)
RenderAttributes
.Set
void
Set
(
Sandbox.StringToken&
k
,
System.Double&
value
)
RenderAttributes
.Set
void
Set
(
Sandbox.StringToken&
k
,
System.String&
value
)
RenderAttributes
.Set
void
Set
(
Sandbox.StringToken&
k
,
System.Boolean&
value
)
RenderAttributes
.Set
void
Set
(
Sandbox.StringToken&
k
,
Vector4&
value
)
RenderAttributes
.Set
void
Set
(
Sandbox.StringToken&
k
,
Angles&
value
)
RenderAttributes
.Set
void
Set
(
Sandbox.StringToken&
k
,
Vector3&
value
)
RenderAttributes
.Set
void
Set
(
Sandbox.StringToken&
k
,
Vector2&
value
)
RenderAttributes
.Set
void
Set
(
Sandbox.StringToken&
k
,
Sandbox.GpuBuffer&
value
)
RenderAttributes
.Set
void
Set
(
Sandbox.StringToken&
k
,
Matrix&
value
)
RenderAttributes
.Set
void
Set
(
System.String&
k
,
System.Boolean&
value
)
RenderAttributes
.Set
void
Set
(
System.String&
k
,
System.Int32&
value
)
RenderAttributes
.Set
void
Set
(
System.String&
k
,
Vector4&
value
)
RenderAttributes
.Set
void
Set
(
System.String&
k
,
Vector3&
value
)
RenderAttributes
.Set
void
Set
(
System.String&
k
,
Vector2&
value
)
RenderAttributes
.Set
void
Set
(
System.String&
k
,
Matrix&
value
)
RenderAttributes
.Set
void
Set
(
System.String&
k
,
Angles&
value
)
RenderAttributes
.Set
void
Set
(
System.String&
k
,
System.String&
value
)
RenderAttributes
.Set
void
Set
(
System.String&
k
,
Sandbox.Texture&
value
,
System.Int32&
mip
)
RenderAttributes
.Set
void
Set
(
System.String&
k
,
System.Single&
value
)
RenderAttributes
.Set
void
Set
(
System.String&
k
,
System.Double&
value
)
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