Description
The ButtonA
property represents the primary button on a VR controller. This button is typically labeled as "A" on most VR controllers, but it may be labeled as "X" on Oculus Touch controllers. It is a digital input, meaning it can be either pressed or not pressed, without any intermediate states.
Usage
To check if the ButtonA
is pressed, you can access this property from an instance of VRController
and use its methods to determine the button's state. For example, you can use the IsPressed
method to check if the button is currently being pressed.
Example
// Example of checking if ButtonA is pressed on a VRController instance
VRController controller = new VRController();
if (controller.ButtonA.IsPressed())
{
// Perform action when ButtonA is pressed
// e.g., jump, interact, etc.
}