Lookin good. Will addons work the same as they worked on GMOD where users have to download the addons prior on workshop to be able to use them in Sandbox? I know there were many flaws with that (taking 30 mins to load 500 addons or some shit), curious to see new approach.
I'm hoping I could use Sandbox mode as a kind of gateway drug into using S&box for game dev. I've always been interested in making 3D games, but I've always felt there was a large wall in front of me. I just started working on a small 2D game in Godot (I like how GDScript is much like Python), so I'll at least be doing something dev-related as I wait for S&box to release fully.
I'm glad that the developers have become more confident and the platform-engine is being updated with new features, but still there is a list of things to do before the release.:
• Agreement with Valve on the export of games to Steam (due this year) • Private server code (development started 2 weeks ago) • The release of Sandbox Game, I also call it Garry's Mod 2 (judging by the progress, this summer)
After that, can safely release this wonderful platform-engine. Good job, FP 💖
Hello there ! I would like to share my love about the toolgun with you guys, i really like the new model. It just looks like that it has been made directly from the workbench. Its refreshing and the details are amazing !