core/pac/Interactable.cs
public class IsoInteractable : Component {
	[Property] public Vector3 Size {get; set;}
	[Property] public Vector3 Center {get; set;}
	[Property] public List<PacViewNode> ValidNodes {get; set;}
	[Property] public GameObject IsoPathGoal {get; set;}
	public BBox Box => new(Center - Size * 0.5f, Center + Size * 0.5f);
	protected override void DrawGizmos() {
		Gizmo.Draw.IgnoreDepth = true;
		Gizmo.Draw.Color = Color.Yellow;
		Gizmo.Draw.LineBBox(Box);
		base.DrawGizmos();
	}
	[Property] public Action OnUse {get; set;}
	public void Interact() {
		OnUse?.Invoke();
	}
}