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Thornfield
Released
by MONOCULTURE INTERACTIVE game
updated 8 Days Ago
711.9MB
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folder.obj
description__compiler_extra.cs
foldercore
folderiso
descriptionGrid.cs
descriptionIsoEntity.cs
descriptionIsoWaypoint.cs
folderlighting
descriptionAlphaZeroDepthFloor.cs
descriptionEntityShadows.cs
descriptionLightingRigs.cs
foldernpc
descriptionNpcAnimator.cs
descriptionNpcDogBrain.cs
descriptionNpcMovement.cs
descriptionNpcTalker.cs
descriptionNpcWolfBrain.cs
folderpac
descriptionFmvBounds.cs
descriptionInteractable.cs
folderplayer
descriptionBasePlayer.cs
descriptionPacViewNode.cs
descriptionPlayerInventory.cs
descriptionPlayerIsoCamera.cs
descriptionPlayerIsoMovement.cs
descriptionPlayerMouse.cs
descriptionPlayerPacCamera.cs
folderutil
descriptionSpawn.cs
folderiso2
foldereffects
descriptionBlight.cs
descriptionBloodPool.cs
descriptionCustomShadowCsmLight.cs
descriptionRiverClear.cs
descriptionTerrainSuperBlendController.cs
descriptionWarmth.cs
folderenv
descriptionFoliage.cs
descriptionHeatSource.cs
descriptionSpikeField.cs
folderscene
descriptionBunkerHatchInside.cs
descriptionEnableFoliage.cs
descriptionHouseDoor.cs
descriptionPlayerDeath.cs
descriptionPlayOnce.cs
descriptionScenePlayerExitBunker.cs
descriptionScenePlayerWake.cs
descriptionSurfaceFadeIn.cs
descriptionSurfaceMusicManager.cs
descriptionSwapHouse.cs
descriptionAssembly.cs
iso2/effects/Warmth.cs
public class Warmth : BaseSpot {
	protected override void DrawGizmos() {
		Gizmo.Draw.Color = Color.Orange;
		if (Gizmo.IsSelected)
			Gizmo.Draw.LineSphere(Vector3.Zero, Range);
		base.DrawGizmos();
	}
}
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