Global using declarations for the HumanoidRigger Editor assembly, pulling in System namespaces and the Core feature folders (Analysis, Export, Import, Maths, RigProfiles, Rigging, Validation). Comment notes Testing is excluded because it is not published.
global using System; global using System.Collections.Generic; global using System.Linq; global using System.IO; // Core is one model split into feature folders; every Core file sees all of it, as before the split. // Testing is left out on purpose: Editor/Core/Testing is local-only and not in the published package. global using HumanoidRigger.EditorTools.Core; global using HumanoidRigger.EditorTools.Core.Analysis; global using HumanoidRigger.EditorTools.Core.Analysis.Inference; global using HumanoidRigger.EditorTools.Core.Export; global using HumanoidRigger.EditorTools.Core.Import; global using HumanoidRigger.EditorTools.Core.Import.Fbx; global using HumanoidRigger.EditorTools.Core.Import.Gltf; global using HumanoidRigger.EditorTools.Core.Maths; global using HumanoidRigger.EditorTools.Core.RigProfiles; global using HumanoidRigger.EditorTools.Core.Rigging; global using HumanoidRigger.EditorTools.Core.Validation;