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Game Jam III

Ends Fri 25 Sep
ThemeOne More Round

The jam is running. Build something, or play the entries.

£50,000
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Api
Classes
NavMesh
CalculatePathAsync
chevron_left Classes
class
NavMesh

Properties

data_objectAgentHeightdata_objectAgentMaxSlopedata_objectAgentRadiusdata_objectAgentStepSizedata_objectBoundsdata_objectCustomBoundsdata_objectDeferGenerationdata_objectDrawMeshdata_objectEditorAutoUpdatedata_objectExcludedBodiesdata_objectIncludedBodiesdata_objectIncludeKeyframedBodiesdata_objectIncludeStaticBodiesdata_objectIsDirtydata_objectIsEnableddata_objectIsGenerating

Methods

functionsCalculatePathfunctionsCalculatePathAsyncfunctionsDisposefunctionsGeneratefunctionsGenerateTilefunctionsGenerateTilesfunctionsGetClosestEdgefunctionsGetClosestPointfunctionsGetRandomPointremove_circleGetSimplePathfunctionsRequestTileGenerationfunctionsRequestTilesGenerationfunctionsSetDirtyfunctionsUnloadTilefunctionsUnloadTiles

Static Methods

functionsBakeNavMesh
CalculatePathAsync
Captures agent constraints when called and calculates on a worker. Cancellation is checked during path search.
method
Task<NavMeshPath> CalculatePathAsync (CalculatePathRequest request, CancellationToken cancellationToken)

Parameters

NameTypeDescription
request CalculatePathRequest
cancellationToken = null CancellationToken

Returns

TypeDescription
Task<NavMeshPath>
Declared in Sandbox.Navigation.NavMesh ยท Assembly Sandbox.Engine
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