Alpha | |
ApplyAlpha | |
ApplyColor | |
ApplyRotation | |
ApplyShape | |
Bounce | |
Brightness | |
Bumpiness | |
Collision | |
CollisionIgnore | |
CollisionPrefab | Will choose a random prefab to spawn from this list |
CollisionPrefabAlign | Will choose a random prefab to spawn from this list |
CollisionPrefabChance | If 1 then we'll always spawn a prefab. If 0.5 then we'll spawn a prefab 50% of the time. |
CollisionPrefabRotation | We will by default align to the particle's angle, but we can also randomize that. |
CollisionRadius | |
ComponentVersion | |
Damping | |
DelayedParticles | |
DieOnCollisionChance | |
FollowerPrefab | Will choose a random prefab to spawn from this list |
FollowerPrefabChance | If 1 then we'll always spawn a prefab. If 0.5 then we'll spawn a prefab 50% of the time. |
FollowerPrefabKill | When true the prefab will be destroyed at the end of the particle's life |
Force | |
ForceDirection | |
ForceScale | |
ForceSpace | |
Friction | |
Gradient | |
IsFull | |
Lifetime | |
MaxParticles | |
MaxParticleSize | The biggest particle scale (x, y or z of scale) |
OnParticleCreated | Called any time a particle is created |
OnParticleDestroyed | Called any time a particle is destroyed |
OnPostStep | Called after the particles are stepped |
OnPreStep | Called before the particles are stepped |
OnStep | Called after the particles are stepped |
OrbitalForce | |
OrbitalPull | |
ParticleBounds | The bounds of the current particles |
ParticleCount | |
Particles | |
Paused | Is the particle simulation paused? |
PerParticleTimeScale | |
Pitch | |
PreWarm | How many seconds to pre-warm this effect by when creating |
PushStrength | |
Roll | |
Scale | |
SequenceId | Which sequence to use |
SequenceSpeed | Increment the sequence time by this much |
SequenceTime | Allows control of the sequence time, which spans from 0 to 1 for one loop |
SheetSequence | |
Space | |
StartDelay | The particle can wait until it properly spawns. |
StartVelocity | |
Stretch | |
TimeScale | |
Timing | How time is updated. |
Tint | |
UsePrefabFeature | |
Yaw |
Clear | |
Emit | |
ResetEmitters | |
Step | |
Terminate |