Inheritence

Constructors

Renderer

Properties

Attributes Attributes that are applied to the renderer based on the current material and shader. If the renderer is disabled, the changes are deferred until it is enabled again. Attributes are not saved to disk, and are not cloned when copying the renderer.
ExecuteAfter A command list which is executed immediately after rendering this
ExecuteBefore A command list which is executed immediately before rendering this
RenderOptions

Methods

BackupRenderAttributes Backup the specified RenderAttributes so we can restore them later with Sandbox.Renderer.RestoreRenderAttributes(Sandbox.RenderAttributes)
CopyFrom Copy everything from another renderer
OnRenderOptionsChanged
RestoreRenderAttributes Restore any attributes that were previously backed up with Sandbox.Renderer.BackupRenderAttributes(Sandbox.RenderAttributes)
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