Renderer |
Attributes | Attributes that are applied to the renderer based on the current material and shader. If the renderer is disabled, the changes are deferred until it is enabled again. Attributes are not saved to disk, and are not cloned when copying the renderer. |
ExecuteAfter | A command list which is executed immediately after rendering this |
ExecuteBefore | A command list which is executed immediately before rendering this |
RenderOptions |
BackupRenderAttributes | Backup the specified RenderAttributes so we can restore them later with Sandbox.Renderer.RestoreRenderAttributes(Sandbox.RenderAttributes) |
CopyFrom | Copy everything from another renderer |
OnRenderOptionsChanged | |
RestoreRenderAttributes | Restore any attributes that were previously backed up with Sandbox.Renderer.BackupRenderAttributes(Sandbox.RenderAttributes) |