Inheritence

Summary

Base class for light scene objects for use with a SceneWorld.

Constructors

SceneLightobsolete

Properties

ConstantAttenuation The light attenuation constant term
FogLighting
FogStrength
LightColor Color and brightness of the light
LightCookie Access the LightCookie - which is a texture that gets drawn over the light
LinearAttenuation The light attenuation linear term
QuadraticAttenuation The light attenuation quadratic term
Radius Radius of the light in units
ShadowBias
ShadowHardness
ShadowsEnabled Enable or disable shadow rendering
ShadowTextureResolution Get or set the resolution of the shadow map. If this is zero the engine will decide what it should use.
Shape
ShapeSize
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