🎮 Game

A library stub for Shader Graph Extras. It only adds global using directives and assembly metadata for a Game project, no runtime code or gameplay content.

🔧 Editor

An editor library that adds an upgraded shader graph to build shaders for Universal and related pipelines. It compiles graphs to HLSL using reflection and template code, includes many node implementations and shading models, and ships editor UI for graph editing, preview, asset I/O and resource compilation.