A library stub for s&box shader work. It ships no gameplay or editor behavior, only assembly metadata and global using directives. The project sets up namespaces and attributes so later code can compile against Sandbox without repeating usings.
Shader Graph Extras adds a set of editor-only shader graph nodes, templates, and UI to build and preview shaders inside s&box. It compiles node graphs to HLSL using reflection-driven node discovery, generates code from template strings, and drives an editor UI with preview, palette, properties, and export flows.