Static helper for a Lit shading model used by an upgraded Shader Graph compiler. It exposes a dictionary of supported feature flags and a small shader code snippet string that returns the standard shading model result.
namespace Editor.ShaderGraphExtras;
public static class LitShadingModel
{
public static Dictionary<string, bool> Features => new()
{
{ "SupportsAlbedo", true},
{ "SupportsEmission", true },
{ "SupportsOpacity", true},
{ "SupportsNormal", true },
{ "SupportsRoughness", true },
{ "SupportsMetalness", true },
{ "SupportsAmbientOcclusion", true },
{ "SupportsPositionOffset", true },
{ "SupportsPixelDepthOffset", false},
{ "SupportsOpaqueBlendMode", true},
{ "SupportsMaskedBlendMode", true},
{ "SupportsTranslucentBlendMode", true},
{ "SupportsDynamicBlendMode", true},
{ "SupportsCustomBlendMode", true}
};
public static string Code => @"
return ShadingModelStandard::Shade( m );";
}