.obj/__compiler_extra.cs

Compilation-generated assembly metadata file for the Game project. It declares global using directives and sets assembly attributes like addon title, identifiers, engine version, target framework and build timestamp.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Shader Graph Extras" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "lib-shader_graph_extras" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "ali3nsystems" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "ali3nsystems.lib-shader_graph_extras" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-16T19:14:19.8493336Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.114.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.114.0")]