Editor/Assembly.cs

Global using directives for the Editor assembly. It imports common namespaces (Sandbox, System, Editor sub-namespaces, JSON, Reflection, IO, Diagnostics, etc.) so other files in the Editor project can use those types without repeated using statements.

ReflectionFile AccessHttp Calls
global using Sandbox;
global using Sandbox.Rendering;
global using Editor;
global using System;
global using System.Runtime.CompilerServices;
global using System.Collections.Generic;
global using System.IO;
global using System.Linq;
global using System.Threading.Tasks;
global using System.Text;
global using System.Text.Json;
global using System.Text.Json.Serialization;
global using System.ComponentModel;
global using System.Reflection;
global using System.Diagnostics;
global using Editor.NodeEditor;
global using Editor.ShaderGraphExtras;
global using Editor.ShaderGraphExtras.Nodes;
global using Sandbox.Resources;
global using System.Text.Json.Nodes;