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Api
Graphics
Graphics
VideoMemoryUsed
chevron_left Graphics
class
Graphics

Static Properties

data_objectAttributesdata_objectCameraPositiondata_objectCameraRotationdata_objectCameraTransformdata_objectFieldOfViewdata_objectFrustumdata_objectIsActivedata_objectLayerTypedata_objectRenderTargetdata_objectVideoMemoryBudgetdata_objectVideoMemoryUseddata_objectViewport

Static Methods

functionsBlitfunctionsClearfunctionsCopyTexturefunctionsDrawfunctionsDrawIconfunctionsDrawModelfunctionsDrawModelInstancedfunctionsDrawModelInstancedIndirectfunctionsDrawQuadfunctionsDrawRoundedRectanglefunctionsDrawTextfunctionsFlushGPUfunctionsGenerateMipMapsfunctionsGrabDepthTexturefunctionsGrabFrameTexturefunctionsMeasureTextfunctionsRenderremove_circleRenderToTexturefunctionsResourceBarrierTransitionfunctionsSetupLightingfunctionsUavBarrier
VideoMemoryUsed
GPU video memory currently used by the engine's render system in bytes. This includes textures, buffers, and all other GPU allocations tracked by the engine.
propertystatic
static ulong VideoMemoryUsed { get; set; }
Declared in Sandbox.Graphics ยท Assembly Sandbox.Engine
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