Npc/Villager.cs
using System;

namespace Clover.Npc;

[Title( "Villager" )]
[Icon( "face" )]
[Category( "Clover/Npc" )]
public class Villager : BaseNpc
{
	/*protected override void OnUpdate()
	{
		base.OnUpdate();

		if ( TargetPosition != null )
		{
			Gizmo.Draw.LineSphere( TargetPosition.Value, 32f );
		}
	}*/
}