using Clover.Player;
namespace Clover;
public partial class ChatBubbles
{
private PlayerCharacter Player => GameObject.Parent.GetComponent<PlayerCharacter>();
private List<Chat.ChatMessage> Messages =>
Chat.Instance?.Messages.Where( x => x.PlayerId == Player.PlayerId ).ToList() ?? new();
protected override int BuildHash() => System.HashCode.Combine( Messages );
}