static GameObject Instantiate( GameObject template, Transform transform )

Obsolete

Please use GameObject.Clone( ... )

Summary

Create a unique copy of the passed in GameObject

static GameObject Instantiate( GameObject template )

Obsolete

Please use GameObject.Clone( ... )

Summary

Create a unique copy of the passed in GameObject

static GameObject Instantiate( GameObject template, Vector3 position, Rotation rotation )

Obsolete

Please use GameObject.Clone( ... )

Summary

Create a unique copy of the passed in GameObject

static GameObject Instantiate( GameObject template, Vector3 position )

Obsolete

Please use GameObject.Clone( ... )

Summary

Create a unique copy of the passed in GameObject
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