.obj/__compiler_extra.cs

Compiler-generated assembly metadata and global using file for the Game project. It defines global using directives and assembly attributes like addon title, ident, engine version, target framework and version information.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "The Deck" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "deck" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "facepunch" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "facepunch.deck" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "27" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-08T19:48:03.6757700Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.114.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.114.0")]