🎮 Game

A networked card-games collection with a lobby and HUD where players browse local or community game definitions, sit at a table, and play with draggable cards, betting, and turn flow. It builds cards, meshes, and decals procedurally from a DeckDefinition, syncs state with RPCs, and runs seated or board-game logic with undo, pots, and seats. The UI mounts cloud packages for community games, queries lobbies, and drives the active CardGame through a GameDirector in the scene.