Park/SpawnPoint.cs
namespace HC3;

/// <summary>
/// Defines a spawnpoint
/// </summary>
class SpawnPoint : Component
{
	protected override void DrawGizmos()
	{
		base.DrawGizmos();

		using ( Gizmo.Scope( "SpawnPoint" ) )
		{
			Gizmo.Draw.Color = Color.Green;
			Gizmo.Draw.LineBBox( BBox.FromPositionAndSize( Vector3.Zero, GridManager.GridSize ) );
		}
	}
}