Utils/IInspectable.cs
using HC3.UI;

namespace HC3;

/// <summary>
/// Describes an inspectable object
/// </summary>
public interface IInspectable : IValid
{
	public static IInspectable Current { get; set; }

	public GameObject GameObject { get; }

	/// <summary>
	/// Select this object
	/// </summary>
	/// <returns></returns>
	public Window Select();
}