namespace HC3;
public class GuestInfoPanel : BaseInfoPanel
{
protected override string Count => Scene.GetAllComponents<Guest>().Count().ToString();
protected override string Rating => (ParkManager.Instance?.Rating ?? 0).ToString( "0.0" );
protected override string Happiness => (ParkManager.Instance.GetGlobalHappinessLevel() * 100f).ToString( "0" );
protected override float HappinessEvaluator => ParkManager.Instance.GetGlobalHappinessLevel();
}