An enum of body effects the host requests a body's owner to apply, because only the owner moves its player. Values cover teleport, push, freeze, noclip and ragdoll with their opposites.
namespace SboxSuperuser.Engine.Bodies;
/// <summary>Changes the host asks a body's owner to make, since only the owner moves its own player.</summary>
internal enum BodyEffect
{
Teleport,
Push,
Freeze,
Unfreeze,
Noclip,
Unnoclip,
Ragdoll,
Unragdoll
}