🎮 Game

A first person weapon base with a playable demo. It has a Weapon component with shoot, reload, aim, scoping, attachments, viewmodel handling and bullet systems for hitscan and physical projectiles, plus HUD panels for ammo, crosshair, scope, chat, killfeed and scoreboard. Player code covers movement, camera, inventory and health, and there is an offsets editor UI for tuning viewmodel positions.

🐞 Possible Bugs

swb_shared/extensions/GameObjectExtensions.cs
The OnFixedUpdate check uses 'if ( TimeUntilDestroy )' which relies on implicit conversion; if TimeUntil type does not have an implicit bool operator this will not compile or behave incorrectly.