swb_shared/HoldTypes.cs

An enum definition for weapon or item hold animations. It lists discrete hold types like Pistol, Rifle, Shotgun, Punch, RPG and Physgun, used to select or map animation/behavior for held items.

namespace SWB.Shared;

// Taken from: CitizenAnimationHelper.HoldTypes

public enum HoldTypes
{
	None,
	Pistol,
	Rifle,
	Shotgun,
	HoldItem,
	Punch,
	Swing,
	RPG,
	Physgun
}