swb_shared/Animations.cs

Enum defining player animation types used by the SWB project. Lists two values: Attack and Reload, used to signal animations to trigger on the player object.


namespace SWB.Shared;

/// <summary>
/// Animations that SWB may trigger on the player object
/// </summary>
public enum Animations
{
	// Called when the player attacks
	Attack,
	// Called when the player reloads
	Reload
}