swb_base/Commands.cs
using SWB.Player;
namespace SWB.Base;
public class Commands
{
[ConCmd( "swb_host_customization", Help = "Enable the weapon customization menu (Q)" )]
public static void SetWeaponCustomization( int enable )
{
var player = PlayerBase.Local;
if ( !player.IsHost ) return;
WeaponSettings.Instance.Customization = enable != 0;
}
[ConCmd( "swb_host_autoreload", Help = "Reload weapons automatically while shooting if clip is empty" )]
public static void SetWeaponAutoReload( int enable )
{
var player = PlayerBase.Local;
if ( !player.IsHost ) return;
WeaponSettings.Instance.AutoReload = enable != 0;
}
}