ui/roundcarvehud.razor.scss
// BASALT'S ROUND, CARVED IN — `RoundCarveHud`. The numeral large in the middle of the screen, in the map's face, glowing like
// the rock; the opacity and the scale are inline, as they play.
.carve-hud
{
position: absolute;
left: 0px;
top: 0px;
width: 100%;
height: 100%;
pointer-events: none; // never eat clicks
}
.carve
{
position: absolute;
left: 0px;
top: 26%;
width: 100%;
justify-content: center;
font-family: Cinzel;
font-weight: 700;
font-size: 150px;
line-height: 0.898; // Inter's line box — see `.round` in SurvivalHud.razor.scss
letter-spacing: 10px;
color: rgba( 248, 150, 72, 1 );
text-shadow: 0px 0px 22px rgba( 222, 108, 46, 0.95 );
white-space: nowrap;
}
// ⚠️ THE DIGITS A LITTLE SMALLER: from round 10 they are two glyphs, and IX to 10 should not jump in weight
.carve.digits
{
font-size: 132px;
}