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Properties
AnimationGraph
BoneMergeTarget
CreateBoneObjects
Morphs
OnAnimTagEvent
OnFootstepEvent
OnGenericEvent
OnSoundEvent
Parameters
RootMotion
SceneModel
Sequence
ShouldShowMorphsEditor
ShouldShowParametersEditor
ShouldShowSequenceEditor
UseAnimGraph
Methods
ClearIk
ClearParameters
ClearPhysicsBones
GetAttachment
GetBoneObject
GetBoneTransforms
GetBoneVelocities
GetBool
GetFloat
GetInt
GetRotation
GetVector
PostAnimationUpdate
Set
SetBoneTransform
SetIk
SetLookDirection
TryGetBoneTransform
TryGetBoneTransformAnimation
TryGetBoneTransformLocal
class
SkinnedModelRenderer
:
ModelRenderer
Summary
Renders a skinned model in the world. A skinned model is any model with bones/animations.
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