🎮 Game

Humanoid Mocap is a mocap import, retarget, and export library with an optional worker that reconstructs hands and full body motion from video. In engine it loads BVH/FBX/GLTF and other sources, maps rigs, solves geometric and DL retargeting, runs cleanup like foot-plant IK, and emits DMX/VMDL assets; the worker side downloads pinned model files, runs Torch/ONNX pipelines, and writes MotionDocument outputs for later retarget/export.

🔧 Editor

Humanoid Mocap is an editor-only toolset to turn phone or video recordings into retargeted humanoid animation inside s&box. It decodes video, runs managed inference and a local native worker for pose, hands and depth, builds MotionDocument clips, and retargets to engine rigs with preview and export. Models and weights are fetched from pinned URLs with size and SHA256 checks, and local uploads are supported via a temporary HTTP server in the editor.