Defines the MotionSpace enum with two values, CameraRelative and WorldRelative, used to indicate whether motion data is interpreted relative to the camera or the world.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Text.Json;
using System.Text.Json.Serialization;
using HumanoidMocap.Core.Mapping;
using HumanoidMocap.Core.Maths;
using HumanoidMocap.Core.Skeleton;
namespace HumanoidMocap.Core.Motion;
using Vector3 = System.Numerics.Vector3;
public enum MotionSpace { CameraRelative, WorldRelative }