Editor/Platform/ArchHostCarvings.cs
namespace Sunless.Architecture;
public interface IArchHostCarving {
IEnumerable<List<Vector2>> Mouths( IArchCarveHost host, object payload, ArchBuilding building, ArchKit kit );
IEnumerable<ArchCarveVolume> Volumes( IArchCarveHost host, object payload, ArchBuilding building, ArchKit kit );
}
public static class ArchHostCarvings {
static IArchHostCarving Load() => ArchRoles.One<IArchHostCarving>();
public static IEnumerable<List<Vector2>> Mouths( IArchCarveHost host, object payload, ArchBuilding building, ArchKit kit ) {
return Load()?.Mouths( host, payload, building, kit ) ?? Enumerable.Empty<List<Vector2>>();
}
public static IEnumerable<ArchCarveVolume> Volumes( IArchCarveHost host, object payload, ArchBuilding building, ArchKit kit ) {
return Load()?.Volumes( host, payload, building, kit ) ?? Enumerable.Empty<ArchCarveVolume>();
}
}