Editor/Stair/ArchStairPiercer.cs
namespace Sunless.Architecture;

public sealed class ArchStairPiercer : IArchPiercer {
	public void Pierce( ArchPlan plan, ArchBuilding building, ArchRoom room, object payload, ArchKit kit ) {
		if ( payload is ArchStairPart stair ) {
			ArchStairShape.Pierce( plan, building, room, stair, kit );
		}
	}
}