Editor/Wall/ArchBalconyManifest.cs
using System;
using System.Collections.Generic;
using System.Linq;
namespace Sunless.Architecture;
public sealed class ArchBalconyManifest : ArchKindManifest<ArchBalconyPart> {
public override ArchKind Kind => ArchKind.Balcony;
public override string Slot => "Balconies";
public override IEnumerable<Type> Hosts => new[] { typeof( ArchBuilding ) };
public override string Label => "Balcony";
public override string Glyph => "deck";
public override string Subtool => ArchSubtools.Bool;
public override string HostOutput => "Balcony slab and outline";
public override ArchLayerStage Stage( object payload ) => ArchLayerStage.Addition;
}