Editor manifest for ladder parts in the architecture system. It specifies metadata for the ArchLadderPart type: kind (Ladder), UI slot name, valid host types, label, glyph, subtool category, and its layer stage (Fixture).
using System;
using System.Collections.Generic;
using System.Linq;
namespace Sunless.Architecture;
public sealed class ArchLadderManifest : ArchKindManifest<ArchLadderPart>
{
public override ArchKind Kind => ArchKind.Ladder;
public override string Slot => "Ladders";
public override IEnumerable<Type> Hosts => new[] { typeof( ArchBuilding ) };
public override string Label => "Ladder";
public override string Glyph => "arrow_upward";
public override string Subtool => ArchSubtools.Bool;
public override ArchLayerStage Stage( object payload ) => ArchLayerStage.Fixture;
}