Editor/Walkway/ArchWalkwayEndpoint.cs
using System;
using System.Collections.Generic;
using System.Linq;
using Sandbox;

namespace Sunless.Architecture;


public sealed class ArchWalkwayEndpoint {
	public Vector2 Point { get; init; }
	public ArchRoom Room { get; init; }
	public ArchBuilding Building { get; init; }
	public float Height => Room?.BaseHeight ?? 0f;
	public int Floor => Room?.Floor ?? 0;
}