using System;
using System.Collections.Generic;
using System.Linq;
using Sandbox;
namespace Sunless.Architecture;
public sealed class ArchWalkwayEndpoint {
public Vector2 Point { get; init; }
public ArchRoom Room { get; init; }
public ArchBuilding Building { get; init; }
public float Height => Room?.BaseHeight ?? 0f;
public int Floor => Room?.Floor ?? 0;
}