A model scene object that supports animations and can be rendered within a SceneWorld.
A model scene object that supports animations and can be rendered within a SceneWorld.
Member Name | Summary |
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SetBoneOverride | Sets a bone override with a specified transform. |
ClearBoneOverrides | Clears all bone overrides. |
SetAnimGraph | Sets the animation graph. Obsolete: Can use AnimationGraph directly. |
SetBoneWorldTransform | Sets the world transform of a bone. |
GetBoneWorldTransform | Gets the world transform of a bone by index or name. |
GetBoneLocalTransform | Gets the local transform of a bone by index or name. |
SetMaterialGroup | Sets the material group by name. |
SetBodyGroup | Sets the body group by name and value. |
GetAttachment | Gets an attachment transform by name, optionally in world space. |
RunPendingEvents | Runs any pending events. |
DispatchTagEvents | Dispatches tag events. |
SetAnimParameter | Sets an animation parameter by name and value. |
ResetAnimParameters | Reset all animgraph parameters to their default values. |
GetRotation | Gets a rotation parameter by name. |
GetVector3 | Gets a Vector3 parameter by name. |
GetBool | Gets a boolean parameter by name. |
GetFloat | Gets a float parameter by name. |
GetInt | Gets an integer parameter by name. |
Update | Updates the scene model with a delta time. |
UpdateToBindPose | Update all of the bones to the bind pose. |
MergeBones | Merges bones with a parent scene model. |
AnimationGraph | Gets or sets the animation graph. |
PlaybackRate | Gets or sets the playback rate of the animation. |
UseAnimGraph | Allows the scene model to not use the anim graph so it can play sequences directly. |
RootMotion | Get the calculated motion from animgraph since last frame. |
CurrentSequence | Allows playback of sequences directly, rather than using an animation graph. |
Morphs | Access this sceneobject's morph collection. |
DirectPlayback | Access this sceneobject's direct playback. |
OnFootstepEvent | Called when a footstep event happens. |
OnGenericEvent | Called when a generic event happens. |
OnSoundEvent | Called when a sound event happens. |
OnAnimTagEvent | Called when an anim tag event happens. |