What are you working on? - WAYWO

Started by Papa Brickolini · one year ago · 322 replies · 24,228 views

#301
Papa Brickolini
Member
JoinedApr 2021 Posts88 Score6,136
Gave Jumpy a much needed refresh, added bots, checkpoints, trains, new UI and more.
https://sbox.game/brick/jumpy
#302
Zontax
Member
JoinedMay 2023 Posts82 Score8,257
pc
edited one month ago#303
Austin
Member
JoinedOct 2021 Posts155 Score2,540

Mount and Climb

 Take control of your characters ragdoll; climb, race, and battle your friends until time runs out, or until you win! Jump into Tutorial and Playground modes to get the hang of these wacky ragdoll controls! 

Modes

  • Climb (Solo/Versus)
  • Race (Solo/Versus)
  • Playground (Solo)
  • Tutorial (Solo)

Features

  • Leaderboards
  • Per-limb ragdoll controls
  • Achievements (755 score & 2 Hidden Achievements)
  • Bragging Rights
#304
Stub@
Member
JoinedMar 2025 Posts37 Score2,525
#305
OceanSponge
Member
JoinedFeb 2022 Posts15 Score6,979
love the sounds
Mount and Climb  Take control of your characters ragdoll; climb, race, and battle your friends until time runs out, or until you win! Jump into Tutorial and Playground modes to get the hang of these wacky ragdoll controls!  Modes Climb (Solo/Versus) Race (Solo/Versus) Playground (Solo) Tutorial (Solo) Features Leaderboards Per-limb ragdoll controls Achievements (755 score & 2 Hidden Achievements) Bragging Rights https://sbox.game/bluedock/mount_and_climbsbox.2026.07.31.01.52.30.mp4 38.23 MBsbox.2026.07.31.02.18.00.mp4 38.49 MB ⚒️ with ❤️ by Blue Dock 
#306
SavageNPsycho
Member
JoinedApr 2026 Posts42 Score7,698
Why ?
ok, we soo back to 20092026-07-04 03-50-20.mp4 53.89 MB
 Nah, don't ask about it,  I'm just really tired man 😪🤫 4:30 AM fo me... s&box_process.mp4 10.77 MB
Wow those look really good.
sbox-dev_QgNPtg4b8V.mp4 2.65 MBmade a blob guy
#307
Papa Brickolini
Member
JoinedApr 2021 Posts88 Score6,136
#308
SavageNPsycho
Member
JoinedApr 2026 Posts42 Score7,698
I really like that style for some reason @Papa. 
edited one month ago#309
gasleet
Member
JoinedAug 2024 Posts77 Score6,843

 🎊  Published Graveyard Gunners  🎊 

My friend and I have been working on this for a little more than 6 months. I posted some pictures in this thread a while ago and a lot has changed since. 
Honestly development has been slow this last month and we wanted to start creating different things. The games scope and complexity feels a little overwhelming for the two of us. It's only the second project for our org and we've learned a ton from the challenges.

We made a handcrafted map, arcade driving, 3 unique enemies, lots of VFX and SFX, dynamic UI and a good friend even made us a cool song to kill monsters to! 🎧🎶 
Check out the screenshots below! The game is still rough around the edges, but we're proud nonetheless! 😎🤝😎

We hope you enjoy the game! 😊 

Please give feedback so we know what to fix and improve! 💝💩


PS: You're never beating my 800.000 points... 😋
#310
Papa Brickolini
Member
JoinedApr 2021 Posts88 Score6,136
we got gmod at home
#311
Remscar
Member
JoinedMay 2021 Posts49 Score2,705
Been tidying up the UI and Hud. Went for a Dead Space like theme.
#312
Trundler
Member
JoinedOct 2021 Posts127 Score996
That looks lovely, Remscar!
#313
Rango Chicken Roll
Member
JoinedApr 2026 Posts4 Score270
This UI looks insane!
sbox-dev_UV1FKTmVLG.mp4 69.82 MBBeen tidying up the UI and Hud. Went for a Dead Space like theme.
#314
Papa Brickolini
Member
JoinedApr 2021 Posts88 Score6,136
#315
ceitine
Member
JoinedMay 2021 Posts34 Score865
sbox.2026.08.27.10.53.32.mp4 23.9 MB
me when i fucking get you
#316
Stub@
Member
JoinedMar 2025 Posts37 Score2,525
New Horror game in progress
#317
Trundler
Member
JoinedOct 2021 Posts127 Score996
sbox Screenshot 2026.08.29 - 14.29.55.43.png 2.06 MBNew Horror game in progress
Something about it is giving me Dead By Daylight vibes 👻
#318
Braxen 🐟
Member
JoinedJun 2021 Posts189 Score165

shockwave emulator that supports various games from director 4 to 8.5 with various levels of compatibility
#319
Lockeddd
Member
JoinedJul 2026 Posts4 Score55
I'm starting to my make my map for my survival game. Map size : 16 km² 🫩
edited 6 days ago#320
Asphaltian
Member
JoinedAug 2022 Posts180 Score1,473
A bit rough and needs work on the sound design and possibly art but I feel pretty happy with what I have so far for this month's jam 😊

P.S. Looking for anyone who's not a programmer for assistance!

https://sbox.game/asphaltian/axol_wars
#321
Lockeddd
Member
JoinedJul 2026 Posts4 Score55
LOD optimization for my nature models
#322
bn20a
Member
JoinedJan 2025 Posts5 Score675
Little sneak peak of the upcoming update to my Jam entry, captured here is more artifacts and the visitors now visualised
edited 2 days ago#323
vrFun
Member
JoinedSep 2026 Posts2 Score0
Paintball Baddies — solo developer looking for playtesters

Hi! I'm the solo creator behind SoloVolt Games. I've been making Paintball Baddies, a third-person paintball game with cover, shields and rounds lasting 1, 2, 3 or 5 minutes. It's in public beta on s&box, with online multiplayer for up to six people and AI filling empty seats. You can try it on your own.

I don't have an established online audience or a playtest group. I've been doing the hands-on testing myself, so I really need fresh eyes on how it feels to someone who didn't make it. I'm building with AI tools alongside s&box's existing systems and assets, and there are still rough edges to improve.

If you can spare two rounds, I'd love to hear: what was fun, what felt confusing or frustrating, and what one thing you would change first? Honest criticism and bug reports are welcome. If something breaks, please mention whether you were playing solo, hosting or joining; a short clip helps too.

September 15 update: the latest build adds multiplayer voice chat. I'd especially appreciate people testing conversations between different PCs: can both players hear each other clearly, does V reliably toggle the microphone on/off, and are there delays or dropouts? Your mic starts muted; M opens the options and mutes it. Hold-to-talk is optional in M, and X is now vault. Local control checks passed, but real conversations still need player feedback. Please relaunch for the update; the feedback thread below has the full voice test notes.

After the game jam ends, I'm committed to releasing the original game code under MIT, together with editable project files and assets that I have the right to redistribute. I'll document separately licensed dependencies and how to obtain them. The original code is already browsable through the Source tab. Community changes will be reviewed and credited before official inclusion.

Play: https://sbox.game/solovolt/paintball-baddies/

Feedback: reply here or use the game's feedback thread:
https://sbox.game/solovolt/paintball-baddies/forum/3434/1/


Thanks for giving a solo project a try!
people
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