What are you working on? - WAYWO

Started by Papa Brickolini · one year ago · 322 replies · 24,233 views

#1
Papa Brickolini
Member
JoinedApr 2021 Posts88 Score6,136

Post cool stuff that you're working on!

#2
ShadowBrain
Member
JoinedApr 2021 Posts32 Score6,358
#3
TubbyCustard™
Member
JoinedOct 2021 Posts27 Score345
sucking
#4
ShadowBrain
Member
JoinedApr 2021 Posts32 Score6,358
#5
kellie
Member
JoinedJul 2021 Posts25 Score2,405
#6
Jammie
Member
JoinedOct 2021 Posts16 Score5,505
durt
#7
Novostranger
Member
JoinedJul 2022 Posts112 Score1,770
Trying to port some MMD models into s&box
#8
ShadowBrain
Member
JoinedApr 2021 Posts32 Score6,358
made a blob guy
#9
garry
Facepunch
JoinedApr 2021 Posts436 Score2,270
love it
#10
Austin
Member
JoinedOct 2021 Posts155 Score2,540
Drop
#11
MDFL
Member
JoinedJul 2021 Posts8 Score2,040
My WebAssembly compiler can handle shitty recursive functions now.

I'm really happy I made it dump control flow graphs. Mainly for debugging, but it's nice to be able to show off something marginally more interesting than a bunch of code.
#12
KateWoz
Member
JoinedJul 2022 Posts16 Score1,935
PIRATE GAME
#13
Sophie
Member
JoinedSep 2022 Posts69 Score4,378
risk of rain
#14
wheatleymf
Facepunch
JoinedJul 2021 Posts35 Score1,035
new blocks & bullets stuff
#15
fishy
Member
JoinedFeb 2023 Posts82 Score1,548
I didn't know I wanted reactions on the forums until I saw that little drone, I love it.
delete
Deleted Post
#17
Sophie
Member
JoinedSep 2022 Posts69 Score4,378
that drone is the coolest thing I've seen in s&box
#18
Trundler
Member
JoinedOct 2021 Posts127 Score996

Sadly, re-writing most of Micro Mayhem from the ground up. Too much messy jam code.
#19
KateWoz
Member
JoinedJul 2022 Posts16 Score1,935
Custom transition shader i'm cooking up for Terry Games to add some more variety
#20
Some_stranger
Member
JoinedFeb 2025 Posts3 Score0
Attempting to make a slot machine work in a way that results in nothing for the player.  Just a simple "E" interact, that results in a random set of orientations +/- fixed definitions.  I'm not a programmer in the slightest though, so this may be a challenge I'm not ready for...  Lol.
#21
ducc
Banned
JoinedSep 2022 Posts101 Score155
cordysona reveal at 100k spores
#22
somewhere_in_universe
Member
JoinedJan 2024 Posts43 Score2,700
Atomic Heart reference?
#23
Austin
Member
JoinedOct 2021 Posts155 Score2,540
Just finished a spectate system that is comprised of a Component, Screen Panel, and a variable on the main player component to trigger spectating mode.

How it works: when a player dies, or is unable to spawn due to whatever reason (game in progress would be an example), the player doesn't spawn as a player with a controller, but as a spectator with the spectator component, this component initially gets all connections in the lobby that have a valid PlayerController and builds the components local "Connections" list, whenever the spectator clicks LMB/RMB it rebuilds that list of Connections locally to check if any other players have died before attempting to switch to the next/previous player. The component also wraps around the list, so you're not just randomly jumping between players, it chooses the next based on the connection index from the networking component.

Simple UI:
Video showing spectate player cycling
Component information:
#24
Jase
Member
JoinedDec 2022 Posts13 Score14,943
wood wood wood wood
#25
Braxen 🐟
Member
JoinedJun 2021 Posts189 Score165
Camera with selfie mode and face flexes, photos upload to a backend service with optional Discord posting support, and spawning of photo frames in-game
#26
ducc
Banned
JoinedSep 2022 Posts101 Score155
swirly egg
#27
Austin
Member
JoinedOct 2021 Posts155 Score2,540
Working on some new modes/types for Drop (Decay + Mimic), still need to polish and do some network testing... But overall game together over the course of a Saturday afternoon :D

Decay:

Mimic:
#28
ubre
Member
JoinedMay 2021 Posts142 Score9,382
Been working on NPC aiming and navigation these weeks, had to refactor the player too so that we can just add the NPC component on top of them and they'll function as Bots to fight against. You could even give yourself the NPC component and let it play for you.
#29
Sophie
Member
JoinedSep 2022 Posts69 Score4,378
I made the stupid ugly sausage man bleed
#30
harmonie_drnt
Member
JoinedAug 2022 Posts6 Score455
Clearly A Vehicle Controller
people
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